Triptychs (Making Systems)

Computational art naturally takes a triptych form : input-algorithm-output.

And these need to be balanced. It is no good having an over-elaborate input which produces a simple or dull output.

Or vice-versa.

These are three, ongoing, projects to produce interactive systems for "making" something. They can be presented as workshops, as objects / videos / computer installations in the gallery. The format is still being experimented with.

Machine Gardens (2010)

Pot Jockey (2010-2013)

Drawer, the Explorer (2010)